Corrigendum to "Virtual immersive gaming to optimize recovery (VIGOR) in low back pain: A phase II randomized controlled trial" [Contemporary Clinical Trials 69 (2018) 83-91].
Corrigendum to "Virtual immersive gaming to optimize recovery (VIGOR) in low back pain: A phase II randomized controlled trial" [Contemporary Clinical Trials 69 (2018) 83-91].
复制标题
“虚拟沉浸式游戏优化腰痛恢复 (VIGOR):II 期随机对照试验”的勘误表 [当代临床试验 69 (2018) 83-91]。
DOI:
10.1016/j.cct.2020.106120
复制
发表时间:
2020
影响因子:
2.2
通讯作者:
Thomas,JamesS
中科院分区:
文献类型:
--
作者:
France,ChristopherR;Thomas,JamesS
© 2020 Elsevier Inc. The authors regret that subsequent to the publication of our article, at the request of the National Institutes of Health, we revised our protocol to include only the virtual dodgeball game (ie, Dodgeality) for the duration of the intervention. Hence, the Matchality and Fishality games are no longer part of the protocol. The authors would like to apologise for any inconvenience caused.