Building Simple Games With BRIDGES
Building Simple Games With BRIDGES
复制标题
使用 BRIDGES 构建简单的游戏
DOI:
10.1145/3287324.3293758
复制
发表时间:
2019
期刊:
影响因子:
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通讯作者:
Subramanian, Kalpathi
中科院分区:
文献类型:
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作者:
Burlinson, David;Saule, Erik;Subramanian, Kalpathi
Many newcomers to programming and computational thinking have been brought up on interactive, gamified learning environments. Introductory computer science courses at the university level need to dig deeper into these topics, but must do so with similarly engaging technologies and projects. To address this need, we have built a framework for a grid-based game API with event-based blocking and continuous non-blocking interfaces. The framework abstracts away much of the complexity of inputs and rendering and exposes a simple game grid similar to a 2D array indexed by rows and columns. As such, our project helps reinforce basic computing concepts (arrays, loops, OOP, recursion) with a customizable and engaging game interface. We have discussed the valuable influence of visual representations of student's data structures using BRIDGES in previous publications, and believe our game API can provide significance and intrigue for students in introductory courses and beyond. Our Bridges Games App website (http://bridges-games.herokuapp.com/) presents descriptions and instructions.