Modeling vs. learning approaches for monocular 3D human pose estimation
Modeling vs. learning approaches for monocular 3D human pose estimation
复制标题
单眼 3D 人体姿势估计的建模与学习方法
DOI:
--
复制
发表时间:
2011
期刊:
影响因子:
--
通讯作者:
Jordi Gonzàlez
中科院分区:
文献类型:
--
作者:
Wenjuan Gong;Jürgen Brauer;Michael Arens;Jordi Gonzàlez
We tackle the problem of 3D human pose estimation based on monocular images from which 2D pose estimates are available. A large number of approaches have been proposed for this task. Some of them avoid to model the mapping from 2D poses to 3D poses explicitly but learn the mapping using training samples. In contrast, there also exist methods that try to use some knowledge about the connection between 2D and 3D poses to model the mapping from 2D to 3D explicitly. Surprisingly, up to now there is no experimental comparison of these two classes of approaches that uses exactly the same data sources and thereby carves out the advantages and disadvantages of both methods. In this paper we present such a comparison for the most commonly used learning approach for 3D pose estimation - the Gaussian process regressor - with the most used modeling approach - the geometric reconstruction of 3D poses. The results show that the learning based approach outperforms the modeling approach when there are no big changes in viewpoint or action types compared to the training data. In contrast, modeling approaches show advantages over learning approaches when there are big differences between training and application data.