Effects of collimation on perceived layout in 3-D scenes.
Effects of collimation on perceived layout in 3-D scenes.
复制标题
准直对 3D 场景中感知布局的影响。
DOI:
10.1068/p271305
复制
发表时间:
1998
期刊:
影响因子:
1.7
通讯作者:
Braunstein,ML
中科院分区:
文献类型:
--
作者:
Andersen,GJ;Saidpour,A;Braunstein,ML
The effect of varying information for overall depth in a simulated 3-D scene on the perceived layout of objects in the scene was investigated in two experiments. Subjects were presented with displays simulating textured surfaces receded in depth. Pairs of markers were positioned at equal intervals within the scenes. The subject's task was to judge the depth between the intervals. Overall scene depth was varied by viewing through either a collimating lens or a glass disk. Judged depth for equal depth intervals decreased with increasing distance of the interval from the front of the scene. Judged depth was greater for collimated than for non-collimated viewing. Interestingly, collimated viewing resulted in a uniform rescaling of the perceived depth intervals.