Sensorial interfaces

Sensorial interfaces
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传感接口

DOI:
10.1145/1142405.1142415
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发表时间:
2006
期刊:
--
影响因子:
--
通讯作者:
H. Ishii
H. Ishii
中科院分区:
--
文献类型:
--
作者:
Angela Chang;H. Ishii

文献摘要

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感官界面的基础是用数字信息增强现有的物理对象。我们提出了感觉活动理论,将多感觉映射与设备物理和使用仪式的背景联系起来。我们分享了一个创建感觉映射的设计过程,即数字信息和感觉信息之间的关系。我们介绍并分析了一些设计方案:MusicBottle、LumiTouch和comTouch,它们说明了感官界面的思想。通过利用物体的物理约束并创建感官映射,这些设备为高效地与数字信息交互提供了新的方式。我们相信,主要的结果增强了用户对该对象的感官体验。最后,我们讨论了我们的感官界面设计过程的前景和局限性。
Sensorial interfaces are based on augmenting existing physical objects with digital information. We propose sensorial activity theory to relate multi-sensory mappings to the context of device physicality and rituals of use. We share a design process for creating sensorial mappings, relationships between digital information and sensory information. We present and analyze some design projects: musicBottles, LumiTouch and comTouch, which illustrate the idea of sensorial interfaces. By utilizing the physical constraints of an object and creating sensorial mappings these devices offer novel ways for efficiently interacting with digital information. We believe the principal result enhances the user's sensory experience of the object. Finally, we discuss perspectives and limitations of our sensorial interface design process.