Predictive Tile Selection for 360-Degree VR Video Streaming in Bandwidth-Limited Networks
Predictive Tile Selection for 360-Degree VR Video Streaming in Bandwidth-Limited Networks
复制标题
DOI:
10.1109/lcomm.2018.2848915
复制
发表时间:
2018-09-01
期刊:
影响因子:
--
通讯作者:
Yun, Ji-Hoon
中科院分区:
文献类型:
--
作者:
Thanh Cong Nguyen;Yun, Ji-Hoon
To stream 360-degree video bandwidth-efficiently to virtual reality users, only a subset of' a video's spatial tiles corresponding to the current viewport of a user can be transferred, but tile selection is challenging since a user's viewport keeps moving over time. In this letter, we find that the error distribution of fixation point prediction is formally derived as a normal distribution. Based on this theoretical finding, the region where a user's future viewport is likely to reside with a given confidence level is obtained in a closed form and the proposed algorithm selects tiles covering the region.