Method for detector description transformation to Unity and application in BESIII
Method for detector description transformation to Unity and application in BESIII
复制标题
探测器描述向Unity转换的方法及在BESIII中的应用
DOI:
10.1007/s41365-022-01133-8
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发表时间:
2022
影响因子:
2.8
通讯作者:
Zheng-Yun You
中科院分区:
文献类型:
--
作者:
Kai-Xuan Huang;Zhi-Jun Li;Zhen Qian;Jiang Zhu;Hao-Yuan Li;Yu-Mei Zhang;Sheng-Sen Sun;Zheng-Yun You
Detector and event visualization are essential parts of the software used in high-energy physics (HEP) experiments. Modern visualization techniques and multimedia production platforms such as Unity provide impressive display effects and professional extensions for visualization in HEP experiments. In this study, a method for automatic detector description transformation is presented, which can convert the complicated HEP detector geometry from GDML in offline software to 3D modeling in Unity. The method was successfully applied in the BESIII experiment and can be further developed into applications such as event displays, data monitoring, or virtual reality. It has great potential in detector design, offline software development, physics analysis, and outreach for next-generation HEP experiments as well as applications in nuclear techniques for the industry.