Transfer effects on sound localization performances from playing a virtual three-dimensional auditory game

Transfer effects on sound localization performances from playing a virtual three-dimensional auditory game
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DOI:
10.1016/j.apacoust.2006.08.007
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发表时间:
2007-08-01
期刊:
影响因子:
3.4
通讯作者:
Suzuki, Yoiti
Suzuki, Yoiti
中科院分区:
物理与天体物理2区
文献类型:
--
作者:
Honda, Akio;Shibata, Hiroshi;Suzuki, Yoiti

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研究了在虚拟听觉显示器(VAD)上进行听觉游戏的迁移效应。此外,我们分析了玩VAD游戏对声音定位性能的影响下,受试者自己的头相关传递函数(HRTF)和HRTF拟合从其他16名成年人。参与者最初和2周后执行声音定位任务以显示效果。VAD游戏玩家分为三组,使用自己的HRTF,安装HRTF,不玩(对照)。VAD游戏结果显示:(1)对真实的声源的声音定位任务的命中率提高了约20%;(2)垂直和水平定位误差显著降低;(3)使用拟合的HRTF的声音定位性能与使用自己的HRTF的性能相似。后续测试显示,转移效应持续超过1个月,这表明玩VAD游戏的影响转移到声音定位性能。(c)2006爱思唯尔有限公司保留所有权利。
Transfer effects of playing an auditory game with a virtual auditory display (VAD) were investigated. Furthermore, we analyzed the effects of playing the VAD game on sound localization performance under subjects' own head-related transfer functions (HRTFs) and HRTFs fitted from those of 16 other adults. Participants performed sound localization tasks initially and 2 weeks later to show the effects. The VAD game players were of three groups, using own HRTFs, fitted HRTFs, and no playing (control). The VAD game-playing results revealed that: (1) the hit rate of the sound localization task for real sound sources increased approximately 20%; (2) the vertical and horizontal localization error decreased significantly; (3) sound localization performance using fitted HRTFs was similar to performance using own HRTFs. Follow-up tests revealed that transfer effects persisted more than I month, suggesting that the effects of playing the VAD game transfer to sound localization performance. (c) 2006 Elsevier Ltd. All rights reserved.