A Game-theoretic Approach for Synthesizing Fault-Tolerant Embedded Systems
A Game-theoretic Approach for Synthesizing Fault-Tolerant Embedded Systems
复制标题
综合容错嵌入式系统的博弈论方法
DOI:
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发表时间:
2010
期刊:
影响因子:
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通讯作者:
C. Buckl
中科院分区:
文献类型:
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作者:
Chih;H. Ruess;A. Knoll;C. Buckl
In this paper, we present an approach for fault-tolerant synthesis by combining predefined patterns for fault-tolerance with algorithmic game solving. A non-fault-tolerant system, together with the relevant fault hypothesis and fault-tolerant mechanism templates in a pool are translated into a distributed game, and we perform an incomplete search of strategies to cope with undecidability. The result of the game is translated back to executable code concretizing fault-tolerant mechanisms using constraint solving. The overall approach is implemented to a prototype tool chain and is illustrated using examples.