Aspects of Independent Game Production: An Exploratory Study

Aspects of Independent Game Production: An Exploratory Study
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独立游戏制作的各个方面:探索性研究

DOI:
10.1145/3276322
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发表时间:
2018
期刊:
Comput. Entertain.
影响因子:
--
通讯作者:
Maurício M. S. Bernardes
Maurício M. S. Bernardes
中科院分区:
--
文献类型:
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作者:
L. S. Pereira;Maurício M. S. Bernardes

文献摘要

被引文献

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近年来,独立制作的游戏在数字游戏行业中占据了突出的地位。无论是从它带到现场的新鲜、创新的东西,还是它对被认为是主流的叛逆态度,“独立游戏”这个词已经成了一个有点时髦的词。下面的研究展示了一系列研究实地调查的结果,旨在通过调查独立游戏开发人员通常采用的组织和管理实践来推进独立游戏开发的研究。依靠对七家巴西独立游戏公司的主要开发商进行的半结构化访谈,利用范围、组织、时间、成本和质量管理的视角,探索了这些开发商的公司结构和项目管理实践与更大的游戏行业之间的联系、相似和差异。鉴于游戏行业作为一个整体日益增长和显著的相关性,这项实证研究为独立游戏这一仍然小众的研究主题提供了务实的数据。
Recent years have witnessed independent game production rise to a prominent position in the digital game industry. Be it by the fresh, innovative take it brought to the scene or by its rebellious attitude towards what is perceived as mainstream, the term “indie game” has become somewhat of a buzzword. The following study displays a series of findings of research fieldwork aiming to advance the study of indie game development by investigating organizational and managerial practices commonly adopted by these developers. Relying on semi-structured interviews conducted with lead developers of seven Brazilian indie game firms, the connections, similarities, and differences among these developers’ firm structure and project management practices and those of the larger game industry is explored, utilizing the lenses of scope, organization, time, cost, and quality management as a starting point. Given the growing and significant relevance of the game industry as a whole, this empirical study offers pragmatic data on the still-niche research topic of indie games.