Using high-fidelity virtual reality to study perception in freely moving observers

Using high-fidelity virtual reality to study perception in freely moving observers
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DOI:
10.1167/15.9.3
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发表时间:
2015-01-01
期刊:
影响因子:
1.8
通讯作者:
Glennerster, Andrew
Glennerster, Andrew
中科院分区:
医学4区
文献类型:
--
作者:
Scarfe, Peter;Glennerster, Andrew

文献摘要

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技术创新对我们如何研究人类和其他动物的感官知觉产生了深远的影响。其中一个例子是价格实惠的计算机的引入,这从根本上改变了视觉实验的性质。很明显,视觉研究现在正处于类似转变的风口浪尖,这一次是由商业上可用的低成本高保真虚拟现实(VR)的使用推动的。在这篇评论中,我们将集中在:(a)VR允许实验者解决的研究问题以及为什么这些研究问题很重要,(B)使用VR研究人类感知时需要考虑的事情,(c)当前VR系统的缺点,以及(d)未来视觉研究的方向,现在VR已经成为一个可行的研究工具。
Technological innovations have had a profound influence on how we study the sensory perception in humans and other animals. One example was the introduction of affordable computers, which radically changed the nature of visual experiments. It is clear that vision research is now at cusp of a similar shift, this time driven by the use of commercially available, low-cost, high-fidelity virtual reality (VR). In this review we will focus on: (a) the research questions VR allows experimenters to address and why these research questions are important, (b) the things that need to be considered when using VR to study human perception, (c) the drawbacks of current VR systems, and (d) the future direction vision research may take, now that VR has become a viable research tool.