Control and scheduling interface for public displays

Control and scheduling interface for public displays
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公共显示器的控制和调度界面

DOI:
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发表时间:
2013
期刊:
Ubiquitous Computing
影响因子:
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通讯作者:
Elisa Rubegni
Elisa Rubegni
中科院分区:
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文献类型:
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作者:
Ivan Elhart;Nemanja Memarovic;Marc Langheinrich;Elisa Rubegni

文献摘要

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社交媒体平台如Flicker、Twitter、Instagram和Facebook为在大型公共显示器上提供内容开辟了新的可能性。在公共显示器中集成交互式元素,例如(虚拟)键盘和网络摄像头,可以进一步刺激现场内容制作。社交媒体内容和这种现场内容都是廉价的,总是新鲜的,并且可能是社区来源的,从而增加了与路人的相关性。然而,并非所有社交媒体应用和内容条目都适合于特定的显示设置,并且在公共显示器上显示用户贡献的内容需要新形式的内容控制和调度。在这个演示中,我们展示了:1)用于显示器所有者管理其显示器的整体行为的控制接口,以及2)用于控制和从公共显示器移除潜在不适当的用户贡献的内容的后调节机制。控制界面和调节机制是为大学环境而设计的,并受到两个短期试点测试部署和大学官员焦点小组的启发。
Social media platforms such as Flicker, Twitter, Instagram, and Facebook have opened up new possibilities for providing content on large public displays. Integrating interactive elements in a public display, such as (virtual) Keyboards and Webcams, can additionally stimulate in-situ content production. Both social media content and such in-situ content are cheap to produce, always fresh, and potentially community sourced, thus increasing relevance for passersby. However, not all social media applications and content entries may be appropriate in a particular display setting and showing user contributed content on public displays requires new forms of content control and scheduling. In this demo we show: 1) a control interface for display owners to manage the overall behavior of their displays, and 2) post-moderation mechanisms for controlling and removing potentially inappropriate user contributed content from public displays. The control interface and moderation mechanisms are designed for a university environment and were inspired by two short pilot test deployments and a focus group with the university officials.