The Representation and Manipulation of Convex Polygons
The Representation and Manipulation of Convex Polygons
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凸多边形的表示和操作
DOI:
10.1007/978-3-642-83539-1_8
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发表时间:
1988
期刊:
影响因子:
--
通讯作者:
A. Middleditch
中科院分区:
文献类型:
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作者:
A. Middleditch
Many elements on printed circuit boards (pcb) and layers of very large scale integrated (VLSI) circuits are defined as polygons, possibly with curved edges. A so called 2.5D mechanical component (or ‘pockets’ therein) can be defined by a height (or depth) and a cross section, which may also be defined as a curvilinear polygonal region. Curved edges may be approximated by straight lines and concave polygons may be decomposed into constituent convex polygons. Similarly, 3D surfaces can be approximated by convex polygonal facets. Algorithms operating on convex polygons are more efficient and robust than their concave counterparts. Therefore, such algorithms are suitable for many applications in computer aided design (CAD) and manufacture (CAM).