Adaptive delta-causality control with prediction in networked real-time game using haptic media
Adaptive delta-causality control with prediction in networked real-time game using haptic media
复制标题
使用触觉媒体的网络实时游戏中的自适应增量因果关系控制和预测
DOI:
10.1109/apcc.2012.6388192
复制
发表时间:
2012
期刊:
影响因子:
--
通讯作者:
Shinji Sugawara
中科院分区:
文献类型:
--
作者:
Y. Kusunose;Y. Ishibashi;Norishige Fukushima;Shinji Sugawara
In this paper, we handle an air hockey game which two users play with haptic interface devices as an example of networked real-time games. In order to improve the interactivity of the air hockey game, we propose the adaptive Δ (delta)-causality control scheme with prediction, which keeps the consistency and causality high and predicts positional information after a constant time. In QoE (Quality of Experience) assessment, we assess the output quality and interactivity of local mallet, output quality of opponent's mallet, output quality and interactivity of puck, and comprehensive quality. As a result, we illustrate that the proposed scheme is effective and there exists the optimal value of the prediction time.