Latent class analysis of drinking game consequences among college drinkers

Latent class analysis of drinking game consequences among college drinkers
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DOI:
10.1016/j.addbeh.2021.107203
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发表时间:
2022-03-01
影响因子:
4.4
通讯作者:
Correia, Christopher J.
Correia, Christopher J.
中科院分区:
医学2区
文献类型:
--
作者:
Hoyer, Dennis;Correia, Christopher J.

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参与饮酒游戏已被确定为一种特定的酒精相关环境,与大学生大量饮酒和负面后果的风险增加有关。尽管饮酒游戏的研究取得了进展,但不同类型的人参与其中的风险仍然存在问题。目前的研究利用潜在类分析来对个体进行分类,基于他们对危险饮酒游戏测量中的八种负面饮酒游戏后果的认可。分析包括对656名大学生的班级进行识别,随后进行协变量分析,回归班级成员参加饮酒游戏的动机、一般饮酒动机、冲动方面、一般有问题的酒精使用和特定的饮酒游戏行为。总共确定了三个类别,包括问题最少的类别,宿醉和生病发生率较高的类别,以及大多数其他后果发生率相对较高的类别。不同阶层对动机、冲动、一般问题消费和饮酒游戏行为的认可不同。一般来说,应对、从众和社会一般饮酒动机;从众、提升和刺激饮酒游戏的动机;消极紧迫性的冲动性方面;在玩饮酒游戏时消耗的饮料数量;玩消费型饮酒游戏;一般的问题酒精使用与更有问题的班级成员有关。研究结果突出了不同类别的人参与饮酒游戏的风险。对未来研究的建议以及潜在的预防和干预措施也进行了讨论。
Participation in drinking games has been identified as one specific alcohol-related context linked to increased risk for heavier alcohol consumption and negative consequences among college students. Despite advances in drinking game research, questions remain about the different types of individuals at risk from participating. The current study utilized latent class analysis to classify individuals based on their endorsement of eight negative drinking game consequences from the Hazardous Drinking Games Measure. Analyses included identification of classes among 656 college students, followed by covariate analyses regressing class membership on motives for playing drinking games, general drinking motives, impulsivity facets, general problematic alcohol use, and specific drinking game behaviors. A total of three classes were identified, including a class with the fewest number of problems, a class with higher rates of hangovers and becoming sick, and a class with relatively higher rates of a majority of the other consequences. Classes differed in endorsement of motives, impulsivity facets, general problematic consumption, and drinking game behaviors. Generally, coping, conformity, and social general drinking motives; conformity and enhancement and thrills motives for playing drinking games; the impulsivity facet of negative urgency; the number of drinks consumed while playing drinking games; playing consumption type drinking games; and general problematic alcohol use were associated with more problematic class membership. Results highlight distinct classes of individuals at risk from drinking game participation. Recommendations for future studies and potential prevention and intervention efforts are also discussed.