March-and-Reach: A realistic ladder climbing technique

March-and-Reach: A realistic ladder climbing technique
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March-and-Reach:一种逼真的梯子攀爬技术

DOI:
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发表时间:
2015
期刊:
IEEE Symposium on 3D User Interfaces
影响因子:
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通讯作者:
James Hall
James Hall
中科院分区:
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文献类型:
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作者:
Chengyuan Lai;Ryan P. McMahan;James Hall

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在大多数3D应用中,移动仅限于水平移动。一些3D旅行技术允许垂直旅行,但大多数都依赖于“魔法”能力,比如飞行。我们试图开发一种真实的垂直行走技术来爬梯子。我们开发了“行军-到达”模式,用户在原地行进时,实际上是踩在较低的阶梯上,同时伸手抓住较高的阶梯。我们进行了一项主题内研究,将行军-到达与之前的两种爬梯技术进行比较。结果表明,用户认为并认为“前进-到达”是最现实的爬梯技术。
In most 3D applications, travel is limited to horizontal movement. A few 3D travel techniques allow for vertical travel, but most of them rely on “magic” abilities, such as flying. We sought to develop a realistic vertical travel technique for climbing ladders. We have developed March-and-Reach, with which the user marches in place to virtually step on lower ladder rungs while reaching to virtually grab higher rungs. We conducted a within-subject study to compare March-and-Reach to two prior ladder-climbing techniques. Results indicate that users consider and treat March-and-Reach as the most realistic ladder climbing technique.