Assessing game-themed programming assignments for CS1/2 courses
Assessing game-themed programming assignments for CS1/2 courses
复制标题
评估 CS1/2 课程的游戏主题编程作业
DOI:
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发表时间:
2008
期刊:
影响因子:
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通讯作者:
Ruth E. Anderson
中科院分区:
文献类型:
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作者:
Kelvin Sung;Rebecca Rosenberg;M. Panitz;Ruth E. Anderson
We have designed and implemented game-themed programming assignment modules targeted specifically for adoption in existing introductory programming classes. These assignments are self-contained, so that faculty members with no background in graphics/gaming can selectively pick and choose a subset to combine with their own assignments in existing classes. This paper begins with a survey of previous results, followed by a description of the game-themed assignment modules. The paper then focuses on our efforts in assessing the assignments: including details of the procedures and instruments for evaluating student achievement of learning outcomes and attitudes towards the assignments, as well as the extra effort required of faculty to adopt the assignments in existing clases.