Quantum games and interactive tools for quantum technologies outreach and education

Quantum games and interactive tools for quantum technologies outreach and education
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用于量子技术推广和教育的量子游戏和互动工具

DOI:
10.1117/1.oe.61.8.081809
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发表时间:
2022
影响因子:
1.3
通讯作者:
Gora, Paweł
Gora, Paweł
中科院分区:
工程技术4区
文献类型:
--
作者:
Seskir, Zeki C.;Migdał, Piotr;Weidner, Carrie;Anupam, Aditya;Case, Nicky;Davis, Noah;Decaroli, Chiara;Ercan, İlke;Foti, Caterina;Gora, Paweł

文献摘要

相似文献

我们提供了广泛的量子游戏和互动工具的广泛概述,近年来已被量子社区采用。我们介绍了由其开发人员描述的精选工具,包括“Hello Quantum, Hello Qiskit, Particle in a Box, Psi and Delta, QPlayLearn, Virtual Lab by Quantum Flytrap, Quantum Odyssey, ScienceAtHome和Virtual Quantum Optics Laboratory”。此外,我们还为量子游戏开发提供活动:黑客马拉松、游戏jam和学期项目。此外,我们讨论了量子技术全民教育(QUTE4E)试点项目,该项目说明了这些互动工具与量子外展和教育活动的有效整合。最后,我们的目标是提供将量子游戏和互动工具纳入教学材料的指导方针,使量子技术更容易为更广泛的人群所使用。
We provide an extensive overview of a wide range of quantum games and interactive tools that have been employed by the quantum community in recent years. We present selected tools as described by their developers, including “Hello Quantum, Hello Qiskit, Particle in a Box, Psi and Delta, QPlayLearn, Virtual Lab by Quantum Flytrap, Quantum Odyssey, ScienceAtHome, and the Virtual Quantum Optics Laboratory.” In addition, we present events for quantum game development: hackathons, game jams, and semester projects. Furthermore, we discuss the Quantum Technologies Education for Everyone (QUTE4E) pilot project, which illustrates an effective integration of these interactive tools with quantum outreach and education activities. Finally, we aim at providing guidelines for incorporating quantum games and interactive tools in pedagogic materials to make quantum technologies more accessible for a wider population.