Developing Mobile Applications for Environmental and Biodiversity Citizen Science: Considerations and Recommendations

Developing Mobile Applications for Environmental and Biodiversity Citizen Science: Considerations and Recommendations
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DOI:
10.1007/978-3-319-76445-0_2
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发表时间:
2018-06
期刊:
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通讯作者:
S. Luna;M. Gold;Alexandra Albert;Luigi Ceccaroni;B. Claramunt;O. Danylo;M. Haklay;R. Kottmann;C. Kyba;J. Piera;Antonella Radicchi;S. Schade;Ulrike Sturm
S. Luna;M. Gold;Alexandra Albert;Luigi Ceccaroni;B. Claramunt;O. Danylo;M. Haklay;R. Kottmann;C. Kyba;J. Piera;Antonella Radicchi;S. Schade;Ulrike Sturm
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其他
文献类型:
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作者:
S. Luna;M. Gold;Alexandra Albert;Luigi Ceccaroni;B. Claramunt;O. Danylo;M. Haklay;R. Kottmann;C. Kyba;J. Piera;Antonella Radicchi;S. Schade;Ulrike Sturm

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现代“智能手机”移动设备上提供的功能,以及移动应用软件和移动网络访问,为志愿者提供野生动物和环境观测、地理空间信息以及其他特定背景和有时限的数据来参与环境和生物多样性研究开辟了多种方式。这催生了越来越多的基于手机的公民科学项目,这些项目旨在访问这些设备功能(例如相机、麦克风和 GPS 位置数据),并在不同的项目持续时间内接触不同的用户群体,并具有不同的目的和目标。在本章中,我们概述了在设计和开发公民科学移动应用程序时的一些关键考虑因素,涉及 (1) 互操作性。 (2) 以参与者为中心的设计和敏捷开发,以及 (3) 用户界面和体验设计都涵盖了影响移动应用程序可用性的因素。最后,影响持续参与项目的因素包含在(4)参与动机因素中。
The functionality available on modern ‘smartphone’ mobile devices, along with mobile application software and access to the mobile web, have opened up a wide range of ways for volunteers to participate in environmental and biodiversity research by contributing wildlife and environmental observations, geospatial information, and other context-specific and time-bound data. This has brought about an increasing number of mobile phone based citizen science projects that are designed to access these device features (such as the camera, the microphone, and GPS location data), as well as to reach different user groups, over different project durations, and with different aims and goals. In this chapter we outline a number of key considerations when designing and developing mobile applications for citizen science, with regard to (1) Interoperability. The factors that influence the usability of the mobile application are covered in both (2) Participant Centred Design and Agile Development, and (3) User Interface and Experience Design. Finally, the factors that influence sustained engagement in the project are covered in (4) Motivational Factors for Participation.