Learning problem-solving through making games at the game design and learning summer program

Learning problem-solving through making games at the game design and learning summer program
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通过在游戏设计和学习暑期课程中制作游戏来学习解决问题

DOI:
10.1007/s11423-014-9347-4
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发表时间:
2014
期刊:
Educational Technology Research and Development
影响因子:
--
通讯作者:
Mete Akcaoglu
Mete Akcaoglu
中科院分区:
--
文献类型:
--
作者:
Mete Akcaoglu

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当今复杂且快速发展的世界比以往任何时候都更需要年轻学生拥有设计和解决问题的技能。另一种教孩子解决问题或思考技能的方法是使用计算机编程,最近是游戏设计任务。在这项预实验研究中,一组平均年龄为12.6岁的中学生(n = 18)参加了为期10天的游戏设计暑期课程。学生在他们的解决问题的能力进行了评估,特别是在系统分析和设计,决策和故障排除领域,在程序的开始和结束。结果表明,参加暑期课程后,学生解决问题的技能有显著提高,Wilks' Λ = .258,F(3,15)= 14.397,p < .001,η2 = .742。对于系统分析和设计,以及决策后续t检验指向大和中等效应量,而对于故障排除,收益并不显著。这项研究是一个贡献越来越多的文献调查的好处,为幼儿设计游戏,游戏设计活动可以是合适的场所,幼儿学习和实践解决问题的技能。
Today’s complex and fast-evolving world necessitates young students to possess design and problem-solving skills more than ever. One alternative method of teaching children problem-solving or thinking skills has been using computer programming, and more recently, game-design tasks. In this pre-experimental study, a group of middle school students (n = 18) with an age average of 12.6 attended a game-design summer program for 10 days. Students were assessed in their problem-solving skills, specifically in system analysis and design, decision-making, and troubleshooting domains, at the beginning and end of the program. The results indicated that there were significant improvements in students’ problem-solving skills after attending the summer program, Wilks’ Λ = .258, F (3, 15) = 14.397, p < .001, η2 = .742. For system analysis and design, and decision-making follow-up t-tests pointed to large and medium effect sizes, while for troubleshooting the gains were not significant. This study is a contributes to the growing body of literature investigating the benefits of designing games for young children by adding that game-design activities can be suitable venues for young children to learn and practice problem-solving skills.