Clans & Chiefs

Clans & Chiefs
复制标题

氏族

DOI:
10.1007/978-3-642-77422-5_25
复制
发表时间:
1992
期刊:
2011 IEEE 30th International Symposium on Reliable Distributed Systems
影响因子:
--
通讯作者:
J. Liedtke
J. Liedtke
中科院分区:
--
文献类型:
--
作者:
J. Liedtke

文献摘要

被引文献

相似文献

Clansare是作为操作系统内核的基本概念引入的。它们允许以用户可定义但安全的方式对过程交互进行完全的算法控制。所有跨越氏族边界的交流都要经过氏族所谓的酋长任务的检查和可能的修改。因此,该机制可用于保护、远程通信、调试、事件跟踪、仿真、连接异构系统甚至进程迁移。它已经在L3操作系统中实现,除了一些较小的应用程序外,远程消息处理和多级安全监视器都依赖于clan。
Clansare introduced as a basic concept of an operating system kernel. They permit full algorithmic control of process interaction in a user definable but secure way. All communication across a clan’s borderline is inspected and possibly modified by the clan’s so calledchieftask. Thus the mechanism can be used for protection, remote communication, debugging, event tracing, emulation, connecting heterogeneous systems and even process migration. It has been implemented in the operating system L3 where, besides some smaller applications, remote message handling and a multi-level-security monitor rely on clans.