U-Mart Project: Learning Economic Principles from the Bottom by Both Human and Software Agents

U-Mart Project: Learning Economic Principles from the Bottom by Both Human and Software Agents
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U-Mart项目:人类和软件代理从底层学习经济原理

DOI:
10.1007/3-540-45548-5_15
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发表时间:
2001
期刊:
影响因子:
64.8
通讯作者:
Y. Shiozawa
Y. Shiozawa
中科院分区:
综合性期刊1区
文献类型:
--
作者:
Hiroshi Sato;H. Matsui;I. Ono;H. Kita;T. Terano;H. Deguchi;Y. Shiozawa

文献摘要

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U-Mart是一个基于Agent的人工市场的跨学科研究项目。 U-Mart提出了一个开放式的测试平台来研究代理商的交易策略、市场行为及其关系。 2000 年 8 月,使用所提议的系统进行了向公众开放的实验(Pre U-Mart 2000)。来自 11 个团队的 40 多个软件代理(用于交易的计算机程序)参与了该实验。本文报告了实验的概要、参与代理的交易策略以及实验结果。 Pre U-Mart 2000 仅处理软件代理,而 U-Mart 系统的设计考虑了人类玩家和软件代理的参与。还简要介绍了在京都大学举办的利用U-Mart系统进行的人类游戏模拟。
U-Mart is an interdisciplinary research program of agent-based artificial market. U-Mart proposes an open-type test bed to study trading strategies of agents, behavior of the market and their relationship. An experiment open to public (Pre U-Mart 2000) using the proposed system is held in August 2000. More than 40 software agents (computer programs for trading) from 11 teams participated in this experiment. This paper reports the outline of the experiment, the trading strategies of the participated agents and the results of the experiment. While Pre U-Mart 2000 treated only software agents, the U-Mart system is designed considering participation of the human players as well as the software agents. A gaming simulation by human using the U-Mart system held in Kyoto University is also introduced briefly.