Tracery: Approachable Story Grammar Authoring for Casual Users

Tracery: Approachable Story Grammar Authoring for Casual Users
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Tracery:适合普通用户的平易近人的故事语法创作

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发表时间:
2014
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通讯作者:
Mateas
Mateas
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文献类型:
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作者:
K. Compton;Benjamin Filstrup;Michae;Mateas

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我们介绍Tracery,这是一个为普通用户构建语法以生成有趣故事的创作工具。虽然许多现代故事生成系统致力于维持叙事因果关系,但像Racter这样的生成系统表明,非因果甚至荒谬的系统也具有表达能力。Tracery使用直接操作和流的设计原则,使用户可以更轻松地创作更多的故事,并充分探索基于语法的故事生成的功能。在一个小规模的试点测试中,用户能够快速撰写引人入胜的故事,并称赞该系统的趣味性和可用性。
We present Tracery, an authoring tool for casual users to build grammars to generate interesting stories. While many modern story generation systems work to maintain narrative causality, generative systems like Racter show that non-causal and even nonsensical systems also have expressive power. Using design principles of direct manipulation and flow, Tracery is designed to allow users to author more stories with greater ease, and fully explore the affordances of grammar-based story generation. A small pilot test of users were able to quickly author engaging stories, and praised the system for its fun and usability.