Impact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope

Impact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope
复制标题

AR 显示上下文切换和焦距切换对人类表现的影响:AR Haplscope 上的复制

DOI:
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发表时间:
2020
期刊:
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
影响因子:
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通讯作者:
¶. J.EdwardSwanII
¶. J.EdwardSwanII
中科院分区:
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文献类型:
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作者:
Mohammed Safayet Arefin;Nate Phillips;Alexander Plopski;Joseph L. Gabbard;¶. J.EdwardSwanII

文献摘要

被引文献

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在增强现实(AR)环境中,信息通常分布在真实和虚拟环境之间,并且经常出现在与用户不同的距离处。因此,为了整合信息,用户必须反复切换上下文并重新聚焦眼睛。此前,Gabbard、Mehra和Swan(2018)使用基于文本的视觉搜索任务和单目光学透明AR显示器研究了这些问题。在这项工作中,作者报告了一个早期实验的复制,使用的是定制的AR单倍镜。在一个非常不同的显示上,成功的复制符合这样的假设,即这些发现是AR的一般特性。
In augmented reality (AR) environments, information is often distributed between real and virtual contexts, and often appears at different distances from the user. Therefore, to integrate the information, users must repeatedly switch context and refocus the eyes. Previously, Gabbard, Mehra, and Swan (2018) examined these issues, using a text-based visual search task and a monocular optical see-through AR display. In this work, the authors report a replication of this earlier experiment, using a custom-built AR haploscope. The successful replication, on a very different display, is consistent with the hypothesis that the findings are a general property of AR.