Mixing Monte Carlo and progressive rendering for improved global illumination
Mixing Monte Carlo and progressive rendering for improved global illumination
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DOI:
10.1007/s00371-012-0703-2
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发表时间:
2012-04
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影响因子:
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通讯作者:
Ian C. Doidge;Mark W. Jones;Benjamin Mora
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文献类型:
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作者:
Ian C. Doidge;Mark W. Jones;Benjamin Mora
In this paper, we seek to eliminate the noise caused by caustic paths during progressive Monte Carlo path tracing. We employ a filtering strategy over path space, handling each subspace using specialized derivations of path tracing and progressive photon mapping. Evaluating diffuse paths with path tracing allows the use of sample stratification over both pixels and the image as a whole, whilst sharp detailed caustics are produced using progressive photon mapping. This is an efficient, low noise progressive algorithm with vanishing bias combining the advantages of both Monte Carlo methods, and particle tracing.