Experiences in using immersive virtual characters to educate medical communication skills

Experiences in using immersive virtual characters to educate medical communication skills
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使用沉浸式虚拟角色教育医疗沟通技能的经验

DOI:
10.1109/vr.2005.33
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发表时间:
2005
期刊:
IEEE Proceedings. VR 2005. Virtual Reality, 2005.
影响因子:
--
通讯作者:
D. Lind
D. Lind
中科院分区:
--
文献类型:
--
作者:
K. Johnsen;R. Dickerson;A. Raij;Benjamin C. Lok;Jonathan Jackson;Min Shin;Jonathan Hernandez;Amy O. Stevens;D. Lind

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本文提出了一个系统,它允许医学生体验病人和医生之间的互动,使用自然的互动方法和高水平的沉浸。我们还介绍了我们的经验与试点小组的医疗和医师助理学生在不同水平的培训。他们使用手势和语音与基于投影仪的真人大小的虚拟人物互动。我们相信,自然的互动和高度的沉浸有助于沟通技能的教育。我们展示了系统的细节以及参与者的表现和意见。研究证实,沉浸程度对体验有很大贡献,参与者报告称,该系统是教学和培训的强大工具。将该系统应用于正式的沟通技能评估和进一步的情景开发将是未来研究和改进的重点。
This paper presents a system which allows medical students to experience the interaction between a patient and a medical doctor using natural methods of interaction with a high level of immersion. We also present our experiences with a pilot group of medical and physician assistant students at various levels of training. They interacted with projector-based life-sized virtual characters using gestures and speech. We believe that natural interaction and a high level of immersion facilitates the education of communication skills. We present the system details as well as the participants' performance and opinions. The study confirmed that the level of immersion contributed significantly to the experience, and participants reported that the system is a powerful tool for teaching and training. Applying the system to formal communication skills evaluation and further scenario development will be the focus of future research and refinement.
用于实时医疗培训的伤员建模。
DOI: 10.1162/pres.1996.5.4.359
发表时间: 1996
期刊: Presence (Cambridge, Mass.)
影响因子: --
作者:
Chi,DM;Clarke,JR;Webber,BL;Badler,NI
通讯作者: Badler,NI