Computer-game-based tutoring of mathematics
Computer-game-based tutoring of mathematics
复制标题
基于计算机游戏的数学辅导
DOI:
10.1016/j.compedu.2012.08.012
复制
发表时间:
2013
期刊:
影响因子:
--
通讯作者:
Fengfeng Ke
中科院分区:
文献类型:
--
作者:
Fengfeng Ke
This in-situ, descriptive case study examined the potential of implementing computer mathematics games as an anchor for tutoring of mathematics. Data were collected from middle school students at a rural pueblo school and an urban Hispanic-serving school, through in-field observation, content analysis of game-based tutoring–learning interactions, and achievement test. Findings suggested that game-based tutoring is dynamic in terms of its timing, initiation, content, style, and tutee reaction created. There was an improvement in students' state test performance at the pueblo school after the game-based tutoring program, but the improvement was not statistically significant at the urban school. The study can serve as a catalyst for insight and further research of using educational gaming as an instructional artifact to augment other instructional approaches.