Enhancing Healthcare Simulations and Beyond: Immersion Theory and Practice

Enhancing Healthcare Simulations and Beyond: Immersion Theory and Practice
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增强医疗保健模拟及其他:沉浸式理论与实践

DOI:
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发表时间:
2016
期刊:
International Journal of Role-Playing
影响因子:
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通讯作者:
Andhe Standiford
Andhe Standiford
中科院分区:
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文献类型:
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作者:
Sarah Lynne Bowman;Andhe Standiford

文献摘要

被引文献

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本文综合了玩家和理论家讨论沉浸在角色扮演游戏中的不同方式,建立了六个主要类别:沉浸于活动、游戏、环境、叙事、角色和社区。为了理解典型的参与模式,沉浸的概念与球员动机理论一起被考虑。此外,本文将这些主要来自游戏研究的类别应用于医疗保健模拟领域,根据沉浸类型对模拟课堂中的具体实践进行分类。本研究的目标是通过采用多种沉浸模式来提高对模拟的理解和设计,以帮助更多的学生参与其中。在医疗模拟中使体验类型多样化,以吸引多种形式的沉浸,有可能创造更丰富和分层的体验式学习情景。
This paper synthesizes the different ways that players and theorists discuss immersion in role-playing games, establishing six major categories: immersion into activity, game, environment, narrative, character, and community. For the purposes of understanding typical modes of engagement, immersion concepts are considered alongside player motivation theories. Furthermore, this article applies these categories, which are drawn largely from game studies, to the field of health care simulation, categorizing specific practices within the simulation classroom according to types of immersion. The goal of this research is to enhance the understanding and design of simulation by appealing to multiple modes of immersion, which may assist in engaging a greater number of students. Diversifying the types of experiences within health care simulations in order to appeal to multiple modalities of immersion holds the potential to create more rich and layered experiential learning situations.