RigNet: Neural Rigging for Articulated Characters
RigNet: Neural Rigging for Articulated Characters
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DOI:
10.1145/3386569.3392379
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发表时间:
2020-07-01
影响因子:
6.2
通讯作者:
Singh, Karan
中科院分区:
文献类型:
--
作者:
Xu, Zhan;Zhou, Yang;Singh, Karan
We present RigNet, an end-to-end automated method for producing animation rigs from input character models. Given an input 3D model representing an articulated character, RigNet predicts a skeleton that matches the animator expectations in joint placement and topology. It also estimates surface skin weights based on the predicted skeleton. Our method is based on a deep architecture that directly operates on the mesh representation without making assumptions on shape class and structure. The architecture is trained on a large and diverse collection of rigged models, including their mesh, skeletons and corresponding skin weights. Our evaluation is three-fold: we show better results than prior art when quantitatively compared to animator rigs; qualitatively we show that our rigs can be expressively posed and animated at multiple levels of detail; and finally, we evaluate the impact of various algorithm choices on our output rigs.(1)