A platform for turn-based strategy games, with a comparison of Monte-Carlo algorithms
A platform for turn-based strategy games, with a comparison of Monte-Carlo algorithms
复制标题
回合制策略游戏平台,蒙特卡罗算法比较
DOI:
10.1109/cig.2015.7317962
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发表时间:
2015
期刊:
影响因子:
--
通讯作者:
Simon Viennot
中科院分区:
文献类型:
--
作者:
Tsubasa Fujiki;Kokolo Ikeda;Simon Viennot
A lot of research has been done on classical games such as Chess or Shogi, but not so much on more recent games such as turn-based strategy games, where the players can move multiple pieces at each turn. In this paper, we analyze the game components found in most strategy games, and propose a set of simple rules that could be used as a standard game for research on turn-based strategy games. We have implemented these rules in an open platform, and in the second part of the paper we compare four different Monte-Carlo search algorithms with this platform. Especially, we show the importance of distinguishing and handling differently tactical moves and attacking moves.
DOI:
--
发表时间:
2007
期刊:
Proceedings of Computer Games Workshop
影响因子:
--
作者:
J. Kloetzer;H. Iida;B. Bouzy
通讯作者:
B. Bouzy