Physiological compliance for social gaming analysis: Cooperative versus competitive play

Physiological compliance for social gaming analysis: Cooperative versus competitive play
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DOI:
10.1016/j.intcom.2012.04.012
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发表时间:
2012-07-01
影响因子:
1.3
通讯作者:
Ravaja, Niklas
Ravaja, Niklas
中科院分区:
计算机科学4区
文献类型:
--
作者:
Chanel, Guillaume;Kivikangas, J. Matias;Ravaja, Niklas

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我们报告的实证研究的结果表明,使用生理顺应性作为衡量社会存在的数字游戏过程中的价值。21对二人组在家中或实验室中合作或竞争玩数字游戏时同步采集生理活动(面部肌电图、皮肤电活动、心脏活动和呼吸)。生理顺应性被定义为二分体成员生理信号之间的相关性。这项研究的结果证实,生理顺应性更高,在冲突的情况下比合作时玩。重要的是,研究结果还表明,生理依从性与自我报告的社会存在有关。这表明,生理顺应性不仅限于负面情况,而是由于丰富的互动而增加。只有轻微的差异,在生理依从性之间的家庭游戏和实验室的游戏,这表明实验室措施的生态有效性。最后,我们建议,合规措施可以被认为是在数字游戏的社会存在的客观指标。(C)2012年英国信息学会有限公司。All rights reserved.
We report the results of an empirical study demonstrating the value of using physiological compliance as a measure of social presence during digital game playing. The physiological activity (facial EMG, electrodermal activity, cardiac activity and respiration) of 21 dyads were acquired synchronously while they were playing a digital game either cooperatively or competitively and either at home or in the laboratory. Physiological compliance was defined as the correlation between the physiological signals of the dyad members. The results of this study confirm that physiological compliance is higher in a conflicting situation than when playing cooperatively. Importantly, the results also demonstrate that physiological compliance is related to self-reported social presence. This suggests that physiological compliance is not limited to negative situations but rather increases due to rich interactions. Only minor differences in physiological compliance were observed between home play and laboratory play, suggesting the ecological validity of laboratory measures. Finally, we propose that compliance measures can be considered as objective indices of social presence in digital gaming. (C) 2012 British Informatics Society Limited. All rights reserved.