A Video Game-Based Mobile Robot Simulation Environment

A Video Game-Based Mobile Robot Simulation Environment
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基于视频游戏的移动机器人仿真环境

DOI:
10.1109/iros.2006.281757
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发表时间:
2006
期刊:
2006 IEEE/RSJ International Conference on Intelligent Robots and Systems
影响因子:
--
通讯作者:
W. Smart
W. Smart
中科院分区:
--
文献类型:
--
作者:
Josh Faust;Cheryl Simon;W. Smart

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仿真正成为移动的机器人的一个越来越重要的方面。由于我们能够更好地模拟真实的世界,我们可以有效地在模拟环境中进行更多的研究。一个好的模拟器的关键方面,一个精确的物理模拟和逼真的图形渲染系统,也是现代计算机游戏的核心。在本文中,我们描述了一个机器人模拟环境,通常用于计算机视频游戏中的技术。该模拟器能够模拟多个机器人,具有逼真的物理和渲染。它还可以使用传统的第一人称界面支持人类控制的化身。这使我们能够在模拟环境中进行人机交互和协作研究。模拟的分布式特性使我们能够进行大规模的实验,用户可以从地理上遥远的位置参与
Simulation is becoming an increasingly important aspect of mobile robots. As we are better able to simulate the real world, we can usefully perform more research in simulated environments. The key aspects of a good simulator, an accurate physics simulation and realistic graphical rendering system, are also central to modern computer games. In this paper, we describe a robot simulation environment built from technologies typically used in computer video games. The simulator is capable of simulating multiple robots, with realistic physics and rendering. It can also support human-controlled avatars using a traditional first-person interface. This allows us to perform robot-human interaction and collaboration studies in the simulated environment. The distributed nature of the simulation allows us to perform large-scale experiments, with users participating from geographically remote locations
DOI: --
发表时间: 2007-11
期刊: Bulletin of the Society for Science on Form
影响因子: --
作者:
山田 祐;平田 隆幸
通讯作者: 山田 祐;平田 隆幸