iCO2: A Networked Game for Collecting Large-Scale Eco-Driving Behavior Data

iCO2: A Networked Game for Collecting Large-Scale Eco-Driving Behavior Data
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DOI:
10.1109/mic.2014.21
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发表时间:
2014-05-01
影响因子:
3.2
通讯作者:
Prada, Rui
Prada, Rui
中科院分区:
计算机科学4区
文献类型:
--
作者:
Prendinger, Helmut;Oliveira, Joao;Prada, Rui

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iCO(2)游戏大规模收集人类驾驶行为数据,并更好地说明用户行为,包括驾驶员应用的生态驾驶实践。游戏使用分布式虚拟环境(Dive)网络框架,用于多用户3D虚拟世界应用程序。对Dive的“感兴趣区域”方法的测试在两个重要指标上显示了有希望的结果:带宽和每秒帧数。一个小型的营销活动也收集了用户在野外与iPad版iCO(2)互动的数据。
The iCO(2) game collects human driving behavior data at scale and better illuminates user behaviors, including which eco-driving practices drivers apply. The game uses the Distributed Virtual Environments (DiVE) networking framework for multiuser 3D virtual world applications. Tests of DiVE's "area of interest" method showed promising results on two important metrics: bandwidth and frames per second. A small marketing campaign also collected data from users interacting with the iPad version of iCO(2) in the wild.