Simulator and Scenario Factors Influencing Simulator Sickness

Simulator and Scenario Factors Influencing Simulator Sickness
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影响模拟器不适的模拟器和场景因素

DOI:
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发表时间:
2011
期刊:
影响因子:
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通讯作者:
M. Mollenhauer
M. Mollenhauer
中科院分区:
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文献类型:
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作者:
H. Stoner;D. Fisher;M. Mollenhauer

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如果不加以控制和考虑,模拟器疾病对模拟有效性的影响和影响可能是严重的。今天的许多驾驶模拟器用于执行研究,培训或设计活动的证明。推广在模拟器中进行的研究中发现的结果的先决条件是理解所得经验的有效性。毫无疑问,模拟器疾病是影响研究模拟器有效性的一个因素。考虑到模拟器疾病的潜在后果,很难评估从已知具有显著疾病问题的模拟器研究中获得的结果的价值。有替代驾驶模拟器研究大多数,如果不是全部,问题。然而,这些替代品往往不安全,不能提供良好的控制环境,并且需要大量资金来实施。因此,驾驶模拟器是必要的,相关的问题,模拟器疾病需要加以解决。模拟器疾病会以各种负面的方式影响驾驶员的表现,这是由于不适当的行为,失去动力,避免被发现令人不安的任务,从正常的注意力分配过程中分散注意力,以及专注于某些事情不太正确的事实。从积极的方面来看,模拟器的选择、参与者的筛选、场景设计和环境控制都可以减少模拟器疾病的发生。各种情况下,导致极端的模拟器疾病的例子进行了讨论。此外,已被用于对模拟器疾病的各种措施,突出显示,包括一些预测的有效性。模拟器病似乎是最极端的完全沉浸式环境中,当使用头戴式显示器。运动基座不一定能减少模拟器疾病症状。
The consequences and implications of simulator sickness for the validity of simulation can be severe if not controlled and taken into account. Many of today’s driving simulators are used to perform research, training, or proof of design activities. A prerequisite to generalizing the results found in research conducted in a simulator is an understanding of the validity of the resulting experience. Without question, simulator sickness is a factor that can affect the validity of research simulators. Given the potential consequences of simulator sickness, it is difficult to assess the value of the results obtained from a simulator study known to have significant sickness problems. There are alternatives to driving simulators for studying most, if not all, issues. However, these alternatives are often unsafe, do not provide a well-controlled environment, and require large sums of money to implement. Thus, driving simulators are necessary and the associated issues of simulator sickness need to be addressed. Simulator sickness can affect a driver’s performance in a variety of negative ways due to inappropriate behaviors, loss of motivation, avoidance of tasks that are found disturbing, distraction from normal attention allocation processes, and a preoccupation with the fact that something is not quite right. On the positive side, simulator selection, participant screening, scenario design, and control of the environment can all reduce the incidence of simulator sickness. Examples of the sorts of scenarios that lead to extremes of simulator sickness are discussed. Additionally, the various measures that have been used against simulator sickness are highlighted, including some with predictive validity. Simulator sickness appears to be most extreme in fully immersive environments and when head-mounted displays are used. A motion base does not necessarily reduce simulator sickness symptoms.