Ambiotherm: Enhancing Sense of Presence in Virtual Reality by Simulating Real-World Environmental Conditions

Ambiotherm: Enhancing Sense of Presence in Virtual Reality by Simulating Real-World Environmental Conditions
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Ambiotherm:通过模拟真实环境条件增强虚拟现实中的临场感

DOI:
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发表时间:
2017
期刊:
International Conference on Human Factors in Computing Systems
影响因子:
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通讯作者:
E. Do
E. Do
中科院分区:
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文献类型:
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作者:
Nimesha Ranasinghe;Pravar Jain;Shienny Karwita;David Tolley;E. Do

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在本文中,我们提出和评估Ambiotherm,头戴式显示器(HMD)的可穿戴配件,提供热和风的刺激,以模拟现实世界的环境条件,如环境温度和风的条件,以提高在虚拟现实(VR)的存在感。Ambiotherm由一个连接到用户颈部的环境温度模块、一个朝向用户面部的风模拟模块和一个利用蓝牙通信的控制模块组成。我们通过两种VR环境(炎热的沙漠和雪山)演示Ambiotherm,以展示不同类型的模拟环境条件。我们进行了几项研究,以1)解决系统的设计因素和2)评估Ambiotherm对用户存在感相关因素的影响。我们的研究结果表明,与传统的VR体验相比,风和热刺激的加入显着改善了感官和现实因素,有助于增强存在感。
In this paper, we present and evaluate Ambiotherm, a wearable accessory for Head Mounted Displays (HMD) that provides thermal and wind stimuli to simulate real-world environmental conditions, such as ambient temperatures and wind conditions, to enhance the sense of presence in Virtual Reality (VR). Ambiotherm consists of a Ambient Temperature Module that is attached to the user's neck, a Wind Simulation Module focused towards the user's face, and a Control Module utilizing Bluetooth communication. We demonstrate Ambiotherm with two VR environments, a hot desert, and a snowy mountain, to showcase the different types of simulated environmental conditions. We conduct several studies to 1) address design factors of the system and 2) evaluate Ambiotherm's effect on factors related to a user's sense of presence. Our findings show that the addition of wind and thermal stimuli significantly improves sensory and realism factors, contributing towards an enhanced sense of presence when compared to traditional VR experiences.