User-Centered Design: Why and How to Put Users First in Software Development

User-Centered Design: Why and How to Put Users First in Software Development
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以用户为中心的设计:为什么以及如何在软件开发中将用户放在第一位

DOI:
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发表时间:
2012
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影响因子:
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通讯作者:
Sebastian C. Scholz
Sebastian C. Scholz
中科院分区:
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文献类型:
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作者:
D. Wallach;Sebastian C. Scholz

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在本章中,我们提供了一个以用户为中心的设计(UCD)方法的活动和文物的概述-一个成功的和实用的方法来设计软件用户界面。在追溯其基本原则(早期关注用户,使用原型和迭代设计的经验测量)回到20世纪85年代由古尔德和刘易斯的开创性论文后,我们将突出在UCD中执行的设计活动的五个中心类别(范围,分析,设计,验证和交付)。将探索UCD与两种流行的软件开发类别(首先是用户界面,然后是用户界面)的潜在集成,然后在电子工程领域的真实的案例研究中进行演示,沿着关于UCD和电子学习关系的实际收获。
In this chapter we provide an overview of the activities and artefacts of the usercentered design (UCD) methodology – a successful and practical approach to the design of software user interfaces. After tracing its foundational principles (early focus on users, empirical measurement using prototypes and iterative design) back to 1985s seminal paper by Gould and Lewis, we will highlight each of five central categories of design activities (Scope, Analyse, Design, Validate and Deliver) performed in UCD. Potential integration of UCD into two popular categorizations of software development (User Interface First vs. User Interface Later) will be explored and then demonstrated in a real life case study from the field of electronic engineering along with a practical takeaway regarding the relationship of UCD and eLearning.