Measuring Presence in Augmented Reality Environments: Design and a First Test of a Questionnaire
Measuring Presence in Augmented Reality Environments: Design and a First Test of a Questionnaire
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测量增强现实环境中的存在:问卷的设计和首次测试
DOI:
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发表时间:
2021
期刊:
影响因子:
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通讯作者:
Thomas W. Schubert
中科院分区:
文献类型:
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作者:
H. Regenbrecht;Thomas W. Schubert
Introduction Augmented Reality (AR) enriches a user’s real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed in the working environment. From a technical point of view, AR faces three major challenges: (1) to generate a high quality rendering, (2) to precisely register (in position and orientation) the virtual objects (VOs) with the real environment, and (3) to do so in interactive real-time (Regenbrecht, Wagner, & Baratoff, in press). The goal is to create the impression that the VOs are part of the real environment. Therefore, and similar to definitions of virtual reality (Steuer, 1992), it makes sense to define AR from a psychological point of view: Augmented Reality conveys the impression that VOs are present in the real environment. In order evaluate how well this goal is reached, a psychological measurement of this type of presence is necessary. In the following, we will describe technological features of AR systems that make a special questionnaire version necessary, describe our approach to the questionnaire development, and the data collection strategy. Data are currently collected, and results will be presented at the workshop.