Advanced techniques in real-time hair rendering and simulation

Advanced techniques in real-time hair rendering and simulation
复制标题

实时头发渲染和模拟的先进技术

DOI:
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发表时间:
2010
期刊:
International Conference on Computer Graphics and Interactive Techniques
影响因子:
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通讯作者:
S. Tariq
S. Tariq
中科院分区:
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文献类型:
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作者:
Cem Yuksel;S. Tariq

文献摘要

被引文献

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头发渲染和模拟一直是具有挑战性的任务,尤其是在实时方面。由于它们的高计算要求,它们在实时应用中被大量省略,并由相对较少的图形研究人员和程序员进行研究。随着最近图形硬件和软件方法的进步,以合理的性能和质量实时绘制和模拟头发成为可能。然而,要达到可接受的性能和质量水平,需要在实时头发渲染方面具有特定的专业知识和经验。本课程的目的是将在研究和技术演示中积累的知识应用于现实世界的软件,如视频游戏和其他商业或研究导向的实时应用程序。我们从解释实时头发渲染的基本技术开始,然后介绍其他方法以及实现更好性能和/或质量的提示和技巧。我们还提供了各种头发模拟技术的概述,并给出了适用于实时应用的最有效技术的实现细节。此外,我们还提供了示例源代码作为课堂讲稿的一部分。
Hair rendering and simulation have always been challenging tasks, especially in real-time. Due to their high computational demands, they have been vastly omitted in real-time applications and studied by a relatively small group of graphics researchers and programmers. With recent advancements in both graphics hardware and software methods, real-time hair rendering and simulation are now possible with reasonable performance and quality. However, achieving acceptable levels of performance and quality requires specific expertise and experience in real-time hair rendering. The aim of this course is to bring the accumulated knowledge in research and technology demos to real world software such as video games and other commercial or research oriented real-time applications. We begin with explaining the fundamental techniques for real-time hair rendering and then present alternative approaches along with tips and tricks to achieve better performance and/or quality. We also provide an overview of various hair simulation techniques and present implementation details of the most efficient techniques suitable for real-time applications. Moreover, we provide example source codes as a part of our lecture notes.