Character Beliefs in Story Generation

Character Beliefs in Story Generation
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故事生成中的角色信念

DOI:
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发表时间:
2021
期刊:
AIIDE Workshops
影响因子:
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通讯作者:
Chris Martens
Chris Martens
中科院分区:
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文献类型:
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作者:
Markus Eger;Chris Martens

文献摘要

被引文献

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角色信念在许多叙事中起着核心作用,但往往没有表现在基于计划的以作者为中心的叙事生成系统中,或者只是以特别的方式表现出来。在本文中,我们将讨论如何在动态认知逻辑的行动,影响故事世界以及人物的信念,可以在叙事生成的背景下使用。通过使用这个逻辑基础,我们可以确保参与者的信念以逻辑一致的方式保持,但我们也将讨论我们的系统如何以简洁的方式支持编写这些复杂的逻辑操作。我们还将展示我们的系统,它具有有限的规划能力,可以想出简单的故事,使人物有作者所期望的信念,以及我们的方法如何可以与该领域的其他工作相结合。
Character beliefs play a central role in many narratives, but are often not represented in planning-based author-centered narrative generation systems, or only represented in an ad hoc way. In this paper we will discuss how actions in Dynamic Epistemic Logic that affect the story world as well as the characters' beliefs, can be used in the context of narrative generation. By using this logical foundation we can ensure that the actors' beliefs are maintained in a logically consistent way, but we will also discuss how our system supports writing these complex logical operations in a concise way. We will also show how our system, which has limited planning capabilities, can come up with simple stories that cause characters to have beliefs desired by the author, and how our approach can be integrated with other work in the field.