Computability and the game of cops and robbers on graphs
Computability and the game of cops and robbers on graphs
复制标题
可计算性以及图表上的警察和强盗的游戏
DOI:
10.1007/s00153-021-00794-3
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发表时间:
2021
影响因子:
0.3
通讯作者:
R. Stahl
中科院分区:
文献类型:
--
作者:
R. Stahl
Several results about the game of cops and robbers on infinite graphs are analyzed from the perspective of computability theory. Computable robber-win graphs are constructed with the property that no computable robber strategy is a winning strategy, and such that for an arbitrary computable ordinal α\documentclass[12pt]{minimal} \usepackage{amsmath} \usepackage{wasysym} \usepackage{amsfonts} \usepackage{amssymb} \usepackage{amsbsy} \usepackage{mathrsfs} \usepackage{upgreek} \setlength{\oddsidemargin}{-69pt} \begin{document}$$\alpha $$\end{document}, any winning strategy has complexity at least 0(α)\documentclass[12pt]{minimal} \usepackage{amsmath} \usepackage{wasysym} \usepackage{amsfonts} \usepackage{amssymb} \usepackage{amsbsy} \usepackage{mathrsfs} \usepackage{upgreek} \setlength{\oddsidemargin}{-69pt} \begin{document}$$0^{(\alpha )}$$\end{document}. Symmetrically, computable cop-win graphs are constructed with the property that no computable cop strategy is a winning strategy. Locally finite infinite trees and graphs are explored. The Turing computability of a binary relation used to classify cop-win graphs is studied, and the computational difficulty of determining the winner for locally finite computable graphs is discussed.