Conveying the Perception of Kinesthetic Feedback in Virtual Reality using State-of-the-Art Hardware
Conveying the Perception of Kinesthetic Feedback in Virtual Reality using State-of-the-Art Hardware
复制标题
使用最先进的硬件在虚拟现实中传达动觉反馈的感知
DOI:
10.1145/3173574.3174034
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发表时间:
2018
期刊:
影响因子:
--
通讯作者:
E. Rukzio
中科院分区:
文献类型:
--
作者:
Michael Rietzler;Florian Geiselhart;Julian Frommel;E. Rukzio
Including haptic feedback in current consumer VR applications is frequently challenging, since technical possibilities to create haptic feedback in consumer-grade VR are limited. While most systems include and make use of the possibility to create tactile feedback through vibration, kinesthetic feedback systems almost exclusively rely on external mechanical hardware to induce actual sensations so far. In this paper, we describe an approach to create a feeling of such sensations by using unmodified off-the-shelf hardware and a software solution for a multi-modal pseudo-haptics approach. We first explore this design space by applying user-elicited methods, and afterwards evaluate our refined solution in a user study. The results show that it is indeed possible to communicate kinesthetic feedback by visual and tactile cues only and even induce its perception. While visual clipping was generally unappreciated, our approach led to significant increases of enjoyment and presence.
DOI:
10.1145/1978942.1979018
发表时间:
2011-05
期刊:
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
影响因子:
--
作者:
E. Tamaki;Takashi Miyaki;J. Rekimoto
通讯作者:
E. Tamaki;Takashi Miyaki;J. Rekimoto
影响因子:
2.9
作者:
Endo, Takahiro;Kawasaki, Haruhisa;Koketsu, Kazumi
通讯作者:
Koketsu, Kazumi