Measuring beliefs in an experimental lost wallet game

Measuring beliefs in an experimental lost wallet game
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DOI:
10.1006/game.1999.0715
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发表时间:
2000-02-01
影响因子:
1.1
通讯作者:
Gneezy, U
Gneezy, U
中科院分区:
经济学3区
文献类型:
--
作者:
Dufwenberg, M;Gneezy, U

文献摘要

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相似文献

我们在一个实验游戏中测量信念。参与人1可以拿走x < 20荷兰盾,或者让参与人2在参与人之间平分20荷兰盾。我们发现,x(我们的处理变量)越高,参与人1就越有可能选择x。在那些离开x的人中,许多人希望回到x以下。x和2分配给1的量y之间没有正相关关系。然而,y和2对1对y的期望值之间存在正相关。经济文献分类号:C72、C92。(C)北京大学出版社.
We measure beliefs in an experimental game. Player 1 may take x < 20 Dutch guilders, or leave it and let player 2 split 20 guilders between the players. We find that the higher is x (our treatment variable), the more likely is player 1 to take the x. Out of those who leave the x, many expect to get back less than x. There is no positive correlation between x and the amount y that 2 allocates to 1. However, there is positive correlation between y and 2's expectation of 1's expectation of y. Journal of Economic Literature Classification Numbers: C72, C92. (C) 2000 Academic Press.