3D modeling and reconstruction of plants and trees: A cross-cutting review across computer graphics, vision, and plant phenotyping.

3D modeling and reconstruction of plants and trees: A cross-cutting review across computer graphics, vision, and plant phenotyping.
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植物和树木的3D建模和重建:跨计算机图形学,视觉和植物表型的交叉审查。

DOI:
10.1270/jsbbs.21074
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发表时间:
2022-03
期刊:
影响因子:
2.4
通讯作者:
Okura F
Okura F
中科院分区:
农林科学3区
文献类型:
--
作者:
Okura F

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本文回顾了植物和树木三维(3D)建模和重建的过去和现在的趋势。这些主题已在多个研究领域进行了研究,包括计算机视觉、图形学、植物表型和林业。因此,本文提供了跨领域的回顾。首先总结了植物形状和结构的表示,其中植物建模和重建的每种方法都基于形状/结构表示。这些方法随后分为 1)创建不存在的植物(建模)和 2)从现实世界的植物创建模型(重建)。本文还讨论了当前方法的局限性和未来可能的方向。
This paper reviews the past and current trends of three-dimensional (3D) modeling and reconstruction of plants and trees. These topics have been studied in multiple research fields, including computer vision, graphics, plant phenotyping, and forestry. This paper, therefore, provides a cross-cutting review. Representations of plant shape and structure are first summarized, where every method for plant modeling and reconstruction is based on a shape/structure representation. The methods were then categorized into 1) creating non-existent plants (modeling) and 2) creating models from real-world plants (reconstruction). This paper also discusses the limitations of current methods and possible future directions.
DOI: 10.3390/rs70404581
发表时间: 2015-04-01
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