Design and implementation for a bimanual input system on virtual environments

Design and implementation for a bimanual input system on virtual environments
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虚拟环境下双手输入系统的设计与实现

DOI:
10.1109/aina.2006.139
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发表时间:
2006
期刊:
20th International Conference on Advanced Information Networking and Applications - Volume 1 (AINA'06)
影响因子:
--
通讯作者:
M. Tsukamoto
M. Tsukamoto
中科院分区:
--
文献类型:
--
作者:
T. Yoshihisa;K. Koyamada;Yukio Yasuhara;M. Tsukamoto

文献摘要

被引文献

相似文献

最近,诸如CAVE和CABIN的沉浸式投影技术(IPT)系统引起了极大的关注。在IPT系统中,由于我们可以全身体验虚拟环境,因此可以提供高度沉浸式的虚拟环境。为了方便与虚拟环境交互,IPT系统通常采用单手输入系统。然而,通过使用双手输入系统,它们的操作性,例如,可以改进走查和指点。虽然有几种用于虚拟环境的双手输入系统,但这些系统尚未用于IPT系统。在本文中,我们提出了一种用于IPT系统的双手输入系统。在我们所提出的系统中,用户戴上双手和他们的手的位置由磁传感器检测紧凑的摇杆。通过使用该系统,用户可以与IPT系统中的虚拟环境进行交互。从我们的评估中,我们证实,我们提出的系统提供了快速,方便的操作在虚拟环境中。
Recently, immersive projection technology (IPT) systems such as CAVE and CABIN have attracted great attention. In IPT systems, since we can experience virtual environments with whole body, these can provide high immersive virtual environments. To interact with virtual environments easily, IPT systems often adopt one-handed input systems. However, by using bimanual input systems, their operationality, e.g., walking-through and pointing, can be improved. Although there are several bimanual input systems for virtual environments, these have not been used for IPT systems. In this paper, we propose a bimanual input system for IPT systems. In our proposed system, users wear compact joysticks on both hands and their hands' positions are detected by magnetic sensors. By using the system, users can interact with the virtual environment in the IPT system. From our evaluations, we confirmed that our proposed system provides fast and easy operations in virtual environments.