Adversary control strategies for discrete-time systems

Adversary control strategies for discrete-time systems
复制标题

离散时间系统的对手控制策略

DOI:
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发表时间:
2014
期刊:
European Control Conference
影响因子:
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通讯作者:
L. Dritsas
L. Dritsas
中科院分区:
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文献类型:
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作者:
E. Kontouras;A. Tzes;L. Dritsas

文献摘要

被引文献

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本文讨论了单输入动态系统对抗控制的概念。该系统在离散时间域中演化,并且受到状态和输入硬约束。一个控制律保证正的不变性和收缩性的有界,凸,多面体集关于系统以及渐近稳定的原点的最大收敛速度。周期性地,对手控制器成功地获得对系统的控制,并发送错误的控制命令,试图以最大容许速率将状态向量驱动到多面体集之外。一个增强的对手的政策,考虑到测量误差也被开发。仿真研究突出了这种顺序的,非合作控制游戏的结果。
This paper addresses the concept of adversary control for a single-input dynamical system. The system evolves in the discrete-time domain and is subject to both state and input hard constraints. A control law guarantees positive invariance and contractivity of a bounded, convex, polyhedral set with respect to the system as well as asymptotic stability of the origin with maximum convergence rate. Periodically, an adversary controller succeeds in gaining control of the system and sends false control commands attempting to drive the state vector outside of the polyhedral set at the maximum admissible rate. An enhanced adversary policy which takes measurement errors into account is also developed. Simulation studies highlight the results of this sequential, non-cooperative control game.