Using Augmented Virtuality for Remote Collaboration

Using Augmented Virtuality for Remote Collaboration
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使用增强虚拟技术进行远程协作

DOI:
10.1162/1054746041422334
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发表时间:
2004
期刊:
Presence: Teleoperators & Virtual Environments
影响因子:
--
通讯作者:
Erich Mueller
Erich Mueller
中科院分区:
--
文献类型:
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作者:
H. Regenbrecht;T. Lum;P. Kohler;Claudia Ott;M. Wagner;W. Wilke;Erich Mueller

文献摘要

被引文献

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本文介绍了增强虚拟(AV)为基础的视频会议(VC)系统cAR/PE!的概念,原型实现,和可用性评估。我们提出了一个解决方案,允许三个参与者在不同的位置,通过网络在模拟传统的面对面会议的环境中进行通信。集成到AV环境中的是空间上围绕虚拟桌子布置的参与者的实时视频流、用于2D显示和应用程序共享的大型虚拟演示屏幕以及房间内和桌子顶部的3D几何形状(模型)。我们描述的一般概念和应用场景,以及实际的硬件设置,实现,并在其当前状态下使用的系统。两个可用性研究的结果与87个主题,显示我们的方法的一般可用性,以及良好的整体满意度。这里描述的部分工作在第二届混合和增强现实国际研讨会上作为海报展示(Regenbrecht,Ott,瓦格纳,Lum,科勒等人,2003. 3D视频会议的增强虚拟方法。第二届国际研讨会海报在混合和八月现实,东京。
This paper describes the concept, prototypical implementation, and usability evaluation of the Augmented Virtuality (AV)-based videoconferencing (VC) system cAR/PE!. We present a solution that allows three participants at different locations to communicate over a network in an environment simulating a traditional face-to-face meeting. Integrated into the AV environment are live video streams of the participants spatially arranged around a virtual table, a large virtual presentation screen for 2D display and application sharing, and 3D geometry (models) within the room and on top of the table. We describe the general concept and application scenario as well as the actual hardware setup, the implementation, and the use of the system in its current state. Results of two usability studies with 87 subjects are presented that show the general usability of our approach as well as good overall satisfaction. Parts of the work described here were presented as a poster at the second International Symposium on Mixed and Augmented Reality (Regenbrecht, Ott, Wagner, Lum, Kohler, et al., 2003. An Augmented Virtuality Approach to 3D Videoconferencing. Poster at 2nd Int. Symp. on Mixed and Aug. Reality, Tokyo.).