Gamification in thoracic surgical education: Using competition to fuel performance

Gamification in thoracic surgical education: Using competition to fuel performance
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DOI:
10.1016/j.jtcvs.2015.07.064
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发表时间:
2015-11-01
影响因子:
6
通讯作者:
Fann, James I.
Fann, James I.
中科院分区:
医学1区
文献类型:
--
作者:
Mokadam, Nahush A.;Lee, Richard;Fann, James I.

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目的:为了刺激住院医生和培训师增加模拟训练和胸外科课程的使用,在友好但竞争的环境中开发了一种游戏化策略。方法:《壮志凌云》。“技术竞赛使用了每年分发的低保真模拟器。进行基线和最终视频评估,并邀请5名决赛选手在2013年至2015年期间进行现场比赛。”危险。“我们设计了一个筛选考试来测试胸外科课程中所包含的知识。排名前6位的2人团队受邀在热门游戏节目《危险边缘》(Jeopardy)的现场环境中进行竞争。结果:“壮志凌云。“在3年多的时间里,共有43份基线建议书和34份最终建议书。在所有评估领域,都有明显的改善。在实践和仪式性行为中,模拟的证据越来越多。”危险。“68个人完成了筛选检查,组成了30个团队。最大的代表来自传统项目的二年级住院医生。参赛者报告的平均培训考试百分位数为72.9。入围者报告说,胸外科课程的使用平均每周增加了10个小时。现场比赛是友好的,引人入胜的,充满活力的。结论:这种游戏化方法侧重于技术和认知技能,已成功实施,并鼓励使用模拟器和胸外科课程。这个框架可以利用学员的竞争天性,并对他们的成就给予认可。
Objectives: In an effort to stimulate residents and trainers to increase their use of simulation training and the Thoracic Surgery Curriculum, a gamification strategy was developed in a friendly but competitive environment.Methods: "Top Gun.'' Low-fidelity simulators distributed annually were used for the technical competition. Baseline and final video assessments were performed, and 5 finalists were invited to compete in a live setting from 2013 to 2015. "Jeopardy.'' A screening examination was devised to test knowledge contained in the Thoracic Surgery Curriculum. The top 6 2-member teams were invited to compete in a live setting structured around the popular game show Jeopardy.Results: "Top Gun.'' Over 3 years, there were 43 baseline and 34 final submissions. In all areas of assessment, there was demonstrable improvement. There was increasing evidence of simulation as seen by practice and ritualistic behavior. "Jeopardy.'' Sixty-eight individuals completed the screening examination, and 30 teams were formed. The largest representation came from the second-year residents in traditional programs. Contestants reported an average in-training examination percentile of 72.9. Finalists reported increased use of the Thoracic Surgery Curriculum by an average of 10 hours per week in preparation. The live competition was friendly, engaging, and spirited.Conclusions: This gamification approach focused on technical and cognitive skills, has been successfully implemented, and has encouraged the use of simulators and the Thoracic Surgery Curriculum. This framework may capitalize on the competitive nature of our trainees and can provide recognition of their achievements.