An unencumbering, localized olfactory display

An unencumbering, localized olfactory display
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DOI:
10.1145/765891.766109
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发表时间:
2003-04
期刊:
CHI '03 Extended Abstracts on Human Factors in Computing Systems
影响因子:
--
通讯作者:
Y. Yanagida;H. Noma;N. Tetsutani;A. Tomono
Y. Yanagida;H. Noma;N. Tetsutani;A. Tomono
中科院分区:
其他
文献类型:
--
作者:
Y. Yanagida;H. Noma;N. Tetsutani;A. Tomono

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嗅觉被认为是下一代虚拟现实(VR)系统中一种重要的感觉方式。我们目前专注于气味的时空控制,而不是捕获和合成气味本身。如果我们只是将气味扩散到大气中,很难在短时间内将其清除。已经提出了几种嗅觉显示器,其通过管道将有气味的空气注入鼻子下方以实现嗅觉的时空控制,但是它们需要用户在脸上佩戴某些东西。在这里,我们提出了一个不受限制的嗅觉显示,通过从某个偏远的地方传送一团有香味的空气到用户的鼻子。为了实现这一概念,我们使用了一个“空气炮”,产生环形涡流的气味空气。我们进行了一个初步的实验,以检查这种方法的能力,显示气味的有限空间的可能性。实验结果表明,我们可以成功地向目标用户展示香。
Olfaction is considered to be an important sensory modality in next-generation virtual reality (VR) systems. We currently focus on spatiotemporal control of odor, rather than capturing and synthesizing odor itself. If we simply diffused the odor into the atmosphere, it would be difficult to clean it away in a short time. Several olfactory displays that inject the scented air under the nose through tubes have been proposed to realize spatiotemporal control of olfaction, but they require the user to wear something on one's face. Here, we propose an unencumbering olfactory display, by conveying a clump of scented air from a certain remote place to the user's nose. To implement this concept, we used an "air cannon" that generates toroidal vortices of the scented air. We conducted a preliminary experiment to examine the possibility of this method's ability to display scent to a restricted space. The result shows that we could successfully display incense to the target user.