A loose and sketchy approach in a mediated reality environment
A loose and sketchy approach in a mediated reality environment
复制标题
在中介现实环境中采用松散且粗略的方法
DOI:
10.1145/1101389.1101463
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发表时间:
2005
期刊:
影响因子:
--
通讯作者:
M. Billinghurst
中科院分区:
文献类型:
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作者:
M. Haller;Florian Landerl;M. Billinghurst
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was to modify the original algorithm to produce a NPR effect at interactive frame rate. Our algorithm renders moderately complex scenes at multiple frames per second. Equipped with a handheld visor, visitors can see the real environment overlaid with virtual objects with both the real and virtual content rendered in a non-photorealistic style.
DOI:
10.1109/ismar.2003.1240690
发表时间:
2003-10
期刊:
The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings.
影响因子:
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作者:
Natsuki Sugano;H. Kato;K. Tachibana
通讯作者:
Natsuki Sugano;H. Kato;K. Tachibana