Subjective Assessment of Different Locomotion Techniques in Virtual Reality Environments
Subjective Assessment of Different Locomotion Techniques in Virtual Reality Environments
复制标题
虚拟现实环境中不同运动技术的主观评估
DOI:
10.1109/qomex.2018.8463433
复制
发表时间:
2018
期刊:
影响因子:
--
通讯作者:
Lea Skorin
中科院分区:
文献类型:
--
作者:
Sara Vlahovic;M. Sužnjević;Lea Skorin
This paper presents the results of a subjective study aimed at assessing different locomotion (may also be referred to as navigation) techniques in virtual reality environments. We implemented a simple virtual environment in which participants were asked to assess the following four techniques using the HTC Vive platform: teleportation, controller movement, controller movement with tunneling vision, and human joystick. A total of 29 participants took part in the study and rated perceived level of immersion, physical discomfort, and overall Quality of Experience for all tested locomotion techniques. Moreover, participants indicated whether they needed a break after a specific test due to physical discomfort. The results indicate that teleportation yields overall highest QoE and lowest discomfort.